using System.Collections;
using System.Collections.Generic;
using FrameWork;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

public class NewBehaviourScript : MonoBehaviour
{
    [SerializeField] private Button _button;
    void Start()
    {
        _button.onClick.AddListener(()=>{EventSystem.Instance.EventTrigger(EventName.EVENT_SYSTEM_ADD_TIPS, "这是系统提示测试文本!");});
    }
}
